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We’re changing some terminology in our product. Read our support guide to learn more.
Adding text
To insert text, select to Insert > Text in the toolbar or menu bar, or press T, then click anywhere on your Canvas and start typing.
You can also click and drag to create a fixed size text box. With this, text will wrap onto a new line instead of expanding the size of the text box itself.
Adding rich text
To insert rich text (with styling from another app), select Edit > Paste > Paste as Rich Text or press ⌘ + ⌥ + ⇧ + V.
How to use text on a path
To add text to a vector path, you’ll need a text layer and a shape layer that’s below it in the Layer List. Select the text layer and then select Text > Text on Path . Finally, drag your text layer towards your shape layer and let it snap into place.
To remove your text from the path, select Text > Text on Path again, or move its position in the Layer List.
Text options
You’ll find options for changing how your text looks in the Inspector and in the Text menu in the menu bar. If the font you’ve selected supports OpenType features you’ll find them in the Text menu and if it has Variable options you’ll find these in the Inspector.
How to change text using the Text menu
In the Text menu bar, you’ll find options for:
basic styling (bold, italic, underline)
increasing and decreasing size, alignment
creating unordered and ordered lists
transformations (uppercase and lowercase)
kerning, ligatures and baseline.
Note: The Mac app measures all layers (including Text) using the macOS coordinate system’s points — where one point equals one pixel on the Canvas. Read more about measurements in the Mac app.
How to create and customise lists
To create a list, select a text layer (with items separated by returns) and choose either numbered or bullet from the Text > List Type menu.
You can customize your list’s appearance, starting number (for numbered lists), prefixes, suffixes, and bullet or number type by highlighting your list and choosing Text > List Type > List Options….
How to use OpenType Features
If you’re using a font that supports OpenType features, select your text and choose Text > OpenType Features from the menu bar, then select and enable the OpenType features you want to use.
How to change text in the Inspector
Select a text layer on your Canvas and you’ll see all of its formatting options and properties in the Inspector.
Under the Appearance panel, you can save and apply Text Styles to keep the appearance of different text layers consistent across your designs. Take a look at Text Styles to find out more.
Use these controls to select your text layer’s typeface (font), weight, font size and color.
If you’re using an OpenType font with variable options (weight, width, slant, optical size, etc.), click on this button to reveal the Variable Font Options popover and drag on the sliders to adjust each individual property.
Use the Character, Line and Paragraph controls to adjust the spacing between characters, lines and paragraphs.
The Auto Width , Auto Height and Fixed Width controls change how a text box resizes to fit its contents. Auto Width means the text box will expand as wide as possible to fit your text on a single line. In this case you can only use horizontal alignment. Auto Height will wrap text onto a new line to fit the width of the text box and resize the height of the text box to fit its content. Fixed Width gives you control of the height and width of your text. Text will wrap to fit inside the box itself and crop when it exceeds its height. In this case you can set both the horizontal and vertical alignment.
Use the buttons in the Alignment panel to set both the horizontal and vertical alignment of your text.
To open the Text Options panel, click on the cog icon at the top of the Text panel. Here you can set text decoration (underline , strikethrough ) and transformation options (uppercase , lowercase ). The transformation options are non-destructive, so you can type in regular sentence case and transform your text to all uppercase automatically.
How to change text color
There are two ways to change the color of your text. You can apply different colors to different parts of your text using the Color button within the Text panel.
Alternatively, you can apply a fill under the Fills panel. This will affect the whole text layer and is ideal for applying gradients. It will also override any color you’ve set in the Text panel.
How to adjust line height
When you create a new text layer, its line height will automatically adjust to match its font size.
When you manually adjust the line height, typeface or font size of a text layer, it will reposition itself so that the first baseline will always stay in place.
If you change the typeface or font weight within a paragraph, the line height will remain consistent.
Converting text to vector shapes
To convert text into vector shapes (and edit them like other vector layers), select your text layer and choose Layer > Convert to Outlines. Or press ⌘ + ⌥ + O.
If you apply a boolean operation to a text layer, it will have the same effect as converting to outlines.
Note: Converting text to outlines is a destructive process and you won’t be able to edit the text itself again. Converting lots of text to outlines can slow the Mac app down.
Embedding fonts
From version 67, you can embed individual font files in documents. This is handy when you’re sharing your document with collaborators who may not have the right fonts installed and ensures that documents you upload to your Workspace will display text layers accurately. This feature supports most OpenType and TrueType formats, but only applies to non-system fonts.
Important: In order to embed any font, you must confirm that you have a valid license for it — and the rights to distribute that font to others. Our terms of service prohibit embedding fonts without a valid and appropriate license.
How to embed a font
To embed a font, choose Text > Document fonts… from the menu bar. In the sheet that appears, you’ll see a list of all non-system fonts in your document. Click on the drop-down menu next to a font and choose Embed in Document. Choose Done, then save your document.
Any time you embed a font, we’ll ask you to confirm that you agree to our terms and conditions, as well as confirming you have the relevant license and rights to distribute that font.
How to un-embed a font
Open your document with an embedded font and choose Text > Document fonts… from the menu bar. In the sheet that appears, select the drop-down menu next to the name of the font you wish to un-embed and choose Not embedded. Choose Done, then save your document.
Fonts will un-embed automatically if you delete the text layers that use them from your document. You will also need to un-embed and re-embed fonts that have received updates, as we cannot detect updates automatically.
Embedding fonts from Libraries
You can embed fonts in Libraries like any regular document. If you use a Symbol or style from a Library with embedded fonts, they will not embed automatically in the document you’re working on. You’ll need to embed them manually by following the steps above.
If you remove Library Symbols and Text Styles with embedded fonts from a document you’re working on, the fonts they use will un-embed automatically.
Working with missing fonts
When you open a document that does not have fonts embedded, and you don’t have a font it uses installed on your Mac, you’ll see a Missing Fonts notification in the top-right of the document window.
You’ll still be able to see text layers that use any missing fonts in your document (because we show you a PDF preview instead), but you won’t be able to edit those text layers unless you change the font they use or replace that font in the Document Fonts sheet.
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How to replace missing Fonts
Click on the Missing Fonts notification and, in the sheet that appears, choose the Replace Missing Font button next to any missing font you want to replace. From here, you’ll need to select a replacement font family and weight. When you’ve made your selection, choose Replace and then Done to finish. Text layers that use the missing fonts will now show your chosen replacement font instead.
2020 Attention: SketchUp 2020 has changed some words, whenever you see us refer to “objects” that can be either Groups or Components, they still work the same but it’s easier to talk about the two things with clarity now.
In SketchUp, the Outliner enables you to view a model's objects (groups, components, and section planes) as a hierarchical tree. With the Outliner, you can:
Navigate large models.
Name objects and section planes.
Find a component instance or section plane.
Restructure the model hierarchy.
Control Visibility of Objects.
Note: The Outliner is also included with SketchUp for Web, Shop edition. To learn more about the features in SketchUp Shop, see SketchUp for Web: Free vs Shop.
To open the Outliner, as shown in the following figure, select Window > Outliner from the menu bar. Your model's name appears at the top of the hierarchy. In this example, the model is named Two story house and within the House group, it contains three objects named First floor,Second floor, and Roof. (The Roof object is hidden.) You also see a section plane called Plan view, although the section plane isn't visible and the section cut isn't active.
When an object contains nested elements, the Outliner's navigation tree displays a triangle arrow next to the object's name.
You can explore the hierarchy of your model in the following ways:
To see what's nested in a object, click the triangle next to its name the right-pointing triangle turns downward. After you display nested elements, you can then click the downward triangle to close that branch of the hierarchy.
To see all the objects, and section planes in a model's hierarchy, click the Details arrow () and select Expand All from the menu.
To close the hierarchy, click the Details arrow and select Collapse All.
In the sections that follow, you find details about naming and finding objects and section planes and changing the structure of your model's hierarchy.
Table of Contents
Renaming an object or section plane
After you create an object or section plane, the Outliner enables you to give that entity a meaningful name.
Tip: Giving these entities meaningful names enables you and others to find, select, and edit the entities quickly and easily. For example, a meaningful name might describe an object’s location. In a model of a housing development, you might create a group for each plot of land and name it after the plot numbers. As you continue to build the model, you might import SketchUp models of standard house designs, and each component's name would reflect the design name. In the preceding figure, each group was given a more descriptive name than the default name, Group. With the descriptive names, you can easily see which group is the roof, first floor, or second floor.
Rename a group
To name (or rename) a group in the Outliner, follow these steps:
Context-click (or triple click) the group name in the Outliner and select Rename from the menu that appears.
Type a name.
Press Enter (Microsoft Windows ) or
Return
(Mac OS X) to save the name.
Rename a component
Compared to renaming groups, renaming components is a bit more complicated. You can rename the component definition or an instance of that component's definition. ( Adding Premade Components and Dynamic Components explains the difference between a component definition and a component instance.)
By default, every component instance has the same name as its definition, and in the Outliner, all components are enclosed in angle brackets. If you have several component instances with the same name, you may have a hard time finding the instance you need. Say you have four instances of the same chair component, and each instance illustrates a different color option. To locate each color option quickly and easily in the Outliner, you might add the color name to each component instance. To rename a component instance, follow the same steps you use to rename a group.
When you rename the component definition, you change the name of every component instance in your model. To rename a component definition, follow these steps:
In the Outliner, context-click the component name and select Entity Info from the menu that appears.
In the Definition text box, select the component definition name and type a new one, as shown in the following figure. When you're done, you can close the Entity Info box. Back in the Outliner, your component instances all show the new definition name.
Rename a section plane
The Outliner enables you to rename both the section plane and its symbol. To rename a section plane via the Outliner, context-click the section plane and select Rename Section Plane or Rename Symbol. Then type your desired name for the plane or symbol and press Enter.
For details about section planes, see Slicing a Model to Peer Inside.
Finding an object or section plane
When you need to find a specific object or section plane in your model, here's how the Outliner can help:
Select: When you select an object or section plane in your model, it becomes highlighted in the Outliner, too. Conversely, select an object or section plane in the Outliner, and you select that object or section plane in your model. Selecting a non visible Object in the Outliner will display a hatched Object in your model.
Sort: To sort all the model entities in the Outliner by name, click the Outliner's Details arrow () and select Sort By Name. If this menu item is selected, choosing it deselects the Sort By Name option. When Sort By Name is deselected, components are sorted by creation or insertion.
Filter: At the top of the Outliner, type a term to filter what entities appear in the Outliner. In the following figure, you see the Outliner is filtered to show only entities that contain the word Floor.
Identifying the status of an object
The Outliner uses icons and text to identify an object or section plane, as well as its status (open, locked, or hidden). The following table shows how the icon and text change as the object's status changes.
Tip:
Open means an Object can be edited.
Locked means the Object can NOT be edited, as explained in Grouping Geometry.
Hidden means the Object isn’t visible, as explained in Softening, Smoothing, and Hiding Geometry.
Status
Group
Component
Section Plane
Closed
Open
Locked
Hidden
Visible
Inactive
na
na
Restructuring a model's hierarchy
If a model's object hierarchy needs to be adjusted, you can click and drag an item to a new position in the Outliner.
For example, say you want the sofa to be tucked inside the First floor group, so that the hierarchy reflects where the sofa is located. Simply drag the sofa component to the desired position, as shown in the figure.
Controlling visibility with the Outliner
As mentioned in the table earlier in this article, any item that's grayed out in the Outliner is hidden. Indeed, the Outliner can be a helpful way to hide or show elements in your model as you work on it.
To hide an object or section plane in the Outliner, simply toggle the eyeball icon off or context-click it and select Hide from the menu that appears. Everything your element contains becomes hidden. For example, to hide everything in the second floor and see only the first floor, all you have to do is hide the Second floor group and Roof group, as shown in the figure.
To see the hidden object or section plane again, toggle the eyeball icon on or context-click and select Unhide.
Outline Sketch Of Face
You can actually edit geometry in your SketchUp model even if it’s hidden within the Outliner. Just select the Object from the Outliner list and it will be visible in the model window in the hidden wireframe mode. Double clicking that object (either in the model window or Outliner) will allow you to enter the context and make edits as you would a normal, visible piece of geometry.
Convert To Line Drawing
When you’re done, you just switch to the Select tool and click outside of the object to finish. It will disappear with your edits applied.